Could it be DAoC 2?
Would it shock you if I told you that Dark Age of Camelot is one of my favorite games? No, of course it wouldn’t. My moniker is ‘Keen’ after all. You should also know that I am always pining for the...
View ArticleMark Jacobs gives us all the details on his upcoming MMORPG: Camelot Unchained
I had the pleasure of speaking with Mark Jacobs this past week about his upcoming project which was just officially announced today. Mark is diving once again into the realm (pun intended) of MMORPGs...
View ArticleDedicated Crafting Classes
I believe that dedicated crafting classes are one of, if not the most, important features in a MMO. If a game can sustain multiple play styles, that game will have far more depth than a game where...
View ArticleMMOs Need a Counter-Revolution
Back in 2010 I concluded that the MMO industry is working backwords. January 3, 2010 I said, “Looking at what the MMORPG’s of the past were able to accomplish, and what is being designed and attempted...
View ArticleCamelot Unchained’s Building and Mining Systems
Camelot Unchained is getting closer to their goal, but even closer to their deadline. I’ve pledged, and I think a lot of our readers have pledges as well. CU’s building, and in a way part of its...
View ArticleCamelot Unchained: Luchorpan!
We’re long overdue for a good Camelot Unchained post! Mark Jacobs and his team have been publishing regular updates with everything from concept art of races and their origin stories to a very...
View Article[Exclusive] Camelot Unchained Q/A
I can’t believe we’re coming up on nine months since Camelot Unchained was funded via Kickstarter. The CSE team has been hard at work pushing out lots of background information in the form of lore...
View ArticleCamelot Unchained is Looking Real Good
My excitement for Camelot Unchained is really starting to ramp up. Such a welcome change from the dismal outlook I’ve had on MMOs lately. Camelot Unchained is currently in pre-alpha testing. I think I...
View ArticleCamelot Unchained Class Q&A with Mark Jacobs
Mark Jacobs and the team working on Camelot Unchained have released their very first class design document. This information comes as part of their goal to have a transparent design and development...
View ArticleCamelot Unchained Alpha Footage & MMO Marketing Tips from Keen
I’m still catching up on some news as I get settled back into the captain’s chair (that’s what I call my desk chair). Just a few days ago, some of the first [public] footage of Camelot Unchained’s...
View ArticleLike Lots of Classes in Your MMO? I Do.
Camelot Unchained offered up one of their more interesting reveals last week: There will be “a wee bit” (read: a lot) more classes than originally planned. The reasons cited ranged from symmetrical...
View ArticleBalancing Roles Matters Just As Much As Balancing Classes
Though I haven’t been commenting and publicly hanging on every announcement made by the team at CSE, I have been following Camelot Unchained rather closely over the past year. My inbox is constantly...
View ArticleCould it be DAoC 2?
Would it shock you if I told you that Dark Age of Camelot is one of my favorite games? No, of course it wouldn’t. My moniker is ‘Keen’ after all. You should also know that I am always pining for the...
View ArticleMark Jacobs gives us all the details on his upcoming MMORPG: Camelot Unchained
I had the pleasure of speaking with Mark Jacobs this past week about his upcoming project which was just officially announced today. Mark is diving once again into the realm (pun intended) of MMORPGs...
View ArticleDedicated Crafting Classes
I believe that dedicated crafting classes are one of, if not the most, important features in a MMO. If a game can sustain multiple play styles, that game will have far more depth than a game where...
View ArticleMMOs Need a Counter-Revolution
Back in 2010 I concluded that the MMO industry is working backwords. January 3, 2010 I said, “Looking at what the MMORPG’s of the past were able to accomplish, and what is being designed and attempted...
View ArticleCamelot Unchained’s Building and Mining Systems
Camelot Unchained is getting closer to their goal, but even closer to their deadline. I’ve pledged, and I think a lot of our readers have pledges as well. CU’s building, and in a way part of its...
View ArticleCamelot Unchained: Luchorpan!
We’re long overdue for a good Camelot Unchained post! Mark Jacobs and his team have been publishing regular updates with everything from concept art of races and their origin stories to a very...
View Article[Exclusive] Camelot Unchained Q/A
I can’t believe we’re coming up on nine months since Camelot Unchained was funded via Kickstarter. The CSE team has been hard at work pushing out lots of background information in the form of lore...
View ArticleCamelot Unchained is Looking Real Good
My excitement for Camelot Unchained is really starting to ramp up. Such a welcome change from the dismal outlook I’ve had on MMOs lately. Camelot Unchained is currently in pre-alpha testing. I think I...
View Article
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